Generic Gameplay Vid2
Uploader Comments (StarmanJunior)
All Comments (21)
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This game looks way too fun xD
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Reminds of cavestory :D
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*Sigh* man, this looks amazing, for your own sake I hope that you make this cost like maybe 5$ or 10$...
But geez... If it was free I'd probably actually get it and all so... D:
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Dude I played the demo, and I've gotta say...it's pretty figgin amazing. It's fun, quirky, original, and has what a lot of games nowadays don't have: a color other than gray. But yeah I love the Metroidvania style of gameplay. If you ever make this for DS or something I will so buy it. Keep up the good work! :)
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This is simply AWESOME!
I'm making a megaman remake using c++, but you is the waaaaaaayy better
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and like the other guy said, this needs to be on wiiware... period
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dude... AMAZING work! I am about to start learning c++ again... and this game is extremely inspirational...
again, amazing...
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You should try to develop this on some console. This preferably suits the Wii, such as a virtual console download. We need more games like this these days.
When can I play full version? 3:
Clayguy247 1 year ago
@Clayguy247
If I'm not lazy, maybe this year... maybe.
StarmanJunior 1 year ago
Wow that looks really great!
It looks a bit like kirby O.o
Did you swtich from xna to c++?
Apprauuuu 2 years ago
>It looks a bit like kirby
That's probably because it is supposed to look like Kirby, lol
And yea, I've already switched from XNA(C#) to C++
StarmanJunior 2 years ago
Very nice work. I've been looking over your other videos and see you have progressed from GM through XNA to C++. I'm just wondering would you advise me to not bother with XNA and go straight into OpenGl? I'm meant to be learning OpenGl in C++ at college but I only have one lesson a week :/! and I have more experience in C# so idk what I should do.
oOtrisOo 3 years ago
I'm no expert but when it comes down to it, I guess it depends on which platforms/OS you wish to develop for. XNA and C# is pretty powerful for Windows or Xbox360, but it's not very portable (main reason why I switched to C++). If you plan to develop on another platform in the future, then you could try OpenGL (or one of the other many rendering APIs out there).
Hope that helps.
StarmanJunior 3 years ago