UV Mapping a Human Head in Maya: Part 3 of 3
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Uploader Comments (jamesdemonic)
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All Comments (15)
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@hila6783 do not select with "UV", select with "Object mode" (outside of the uv texture editor).
With the model selected, click on the create PSD...
I hope i've helped. :)
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@hila6783 And you still have the same problem? Interesting... it could either be a glitch in your Maya or are you sure that you remembered to apply cylindrical mapping to the model?
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hy i applied lambert sheder and in the uv texture editor i selekted uv with right clike
the model still selected with green vertex
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@natalieespinopalomo You are very welcome, glad the tutorial is of good use
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@hila6783 Thanks for the positive feedback. Have you applied a Lambert shader to the model? And is the model still selected when you open the Create PSD Network window?
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Thanks a lot for these tutorials. Those are amazing, i can finally figure out hom to make Uv. Thanks
izzir 1 month ago
@izzir Thank you kindly, I am actually currently loading up a new video about UV Mapping a model using Planar Mapping so be sure to take a look :)
jamesdemonic 3 weeks ago
thank you very much!!! :) very helpful
aks20018 3 months ago
@aks20018 glad it was helpful
jamesdemonic 3 months ago