Simple biped crowd simulation in 3ds max 7
Uploader Comments (hammerbchen)
Video Responses
All Comments (21)
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any idea how to get the biped avoid a concave mesh?
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@subh006 Did you guys ever find a solution to this problem?
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Do you have this video in better resolution?
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How to simulate ragdoll ?
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me 2 did u have the solution??
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Can you give me your .bip files plz ?
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Hi there! Would there be any reason (or solution to) why the bipeds are not following their delegates? I have followed this tutorial but when I associate the delegates with the bipeds the bipeds just do there own thing and the delegates follow the bipeds rather than the other way around.
Any help would be great ! Cheers Hammer.
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Thx for the Video...it was great.!!
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brilliant tutorial, didn't know 3ds max could do this!!!
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just 1 question...when i create a biped and i assign a motion flow animation to it, to the biped is assigned a path, sometimes a straigth one(footsteps). and when i assign the delegate to the biped,the delegate follows the biped's path. How can i make the biped to follow the delegate's path and not the delegate to follow the biped's path. i have the same problem like subh006 from the comment lists had. if u can help me i will apreciate it. Thanks and congratulations for your tutorials.
WEAK WEAK WEAK!!! AHAHAHAHAHAH!!!! MASSIVE PRIME is the future of crowd simultaion--- go Stephen Regelous! Go fuzzy logic! Go Lofti Zadeh! Autodesk has not yet learned how to do crowd...
cowsquid 3 years ago
Autodesk has aquire Kynogon recently, a software good at crowd simulation
hammerbchen 3 years ago
I made my bip files and used step by step your tutorial but my biped are moving straight
could you solve my this
subh006 3 years ago
email your scene to me:
hammerbchen(at)gmail(dot)com
hammerbchen 3 years ago
Thanks, man!
eyeDfy 3 years ago
ure welome
hammerbchen 3 years ago