Macworld 1999 - The PowerMac G3 (Part 2)

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Uploaded by on Feb 22, 2008

The PowerMac G3 introduction at Macworld 1999 San Francisco.

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Science & Technology

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Top Comments

  • omg... 1GB of ram, reaction: wooooo! 100 GB HARD DRIVE!: WOOOOOOO! technology changes so fast...

  • Man if only I had a nickel for every time Steve cleared his throat...

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  • @nightsaturn My computer from 6 years after this was shown had HALF that.

  • @vidmaker48 ha if i did, i would be able to afford a new mac.

    ...sent from an ibook g3.

  • my powermac g3 gets 150-200 FPS

  • 16MB of graphics! That was pretty good back then. Now we get 1GB of graphics in the current Macbook Pro. Wow how times change.

  • My God, that game looks awful.

  • @Lachlant1984 it will depend on the games requirements, and if it is available to the Mac, then yes u should be able too...

  • If I still played games like I did a few years back I'd have gone with the PC, but since I don't I prefer a Mac these days.

  • @jacketman22 Those "best" GPU's are more for gaming. The Mac Pro's aren't made for gaming, but workstation tasks, and most tasks don't require those kind of GPU's. Also, they're rather limited in what they can put in them because it's up to AMD and NVIDIA to make a Mac version (which should be more common fairly soon as GPU's are staring to come with EFI rather than just BIOS). Even with the workstation GPU's, it's again down to AMD/VIDIA to write the drivers for the Mac. Not really Apples fault

  • 1999, the Mac's graphics card was clearly outperforming the the PC's; as was to be expected, since it was the first of its kind. March 2011, the best Apple can offer is an ATI Radeon HD5870, which was bested by the 5990 back in early 2010 and is now a generation behind the new HD6000 series cards. And this is on the "professional" computer; proof that Apple's gone from making serious machines to hipster pandering.

  • The voodoo card was never really great in openGL games (OpenGl mini-driver.), it was better when using glide. i wonder if they used openGL or glide for these tests.

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