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crysis bugs and balance issues

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Uploaded by on Oct 28, 2007

Crysis Demo on Delta (max) difficulty
0:01 bug - Enemy's hand and gun clips though wooden toilet wall.
0:01 bug - Cannot shoot through wooden toilet wall, however he tries to shoot you (because of clipping).
0:35 bug - no one came towards the alley even though i was last seen heading towards the alley.
0:40 balance - grenade should have far larger blast radius (at least for Delta difficulty).
0:48 balance - i was reloading and should have died...
0:57 balance - energy and hp recharge too fast, regenerated to full behind wall.
1:11 gameplay - how does the enemy groan when he has been shot in the head?!? (not sure on this one, never seen in real life lol)
1:20 bug/balance - can the enemy even detect sound?!? he should have heard me running.
1:38 bug/engine - game slows down to 5fps for next 15secs (no explosions or other intensive effects occurrred).
2:39 bug - car driving past should notice 4 soldiers shooting into bush and aid them (parked car and waited...).
3:57 balance - enemy behind me should have shoot earlier, as soon as i started shooting at enemy in front.
4:04 bug/balance - sound again, they should have heard the gunshots 10 metres away and came running.
4:32 balance - compared to other enemies the boat is too accurate (he was a dot on the horizon...)
5:32 bug/balance - boat took too long to respond to incoming fire, especially when it was shooting at me 15ses ago.
5:44 gameplay/bug - the crew are still alive and should have infinate ammo, but boat is leaving...
6:00 gameplay - next objectives should arrive when i got in the boat instead of 15secs later for me to cross an invisible 'line' (especially when next objective involves use of boat...)

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Uploader Comments (albeP)

  • can u usually shoot through walls?

  • finished full game on delta, and unfortunately you cannot shoot though most walls, even wooden ones. However you can shoot though the cracks in wooden fences.

  • The Water Sync Bug Is Just A Simple Setting, Open Your Console, Type In con_restricted 0, Then Type In r_waterupdatefactor 0, And Your Water Will Be Nice And Synced. ;) I Can Tell You Much About Console If You Add Me To xFire, My Username Is karnidge

  • thanks. wonder why they don't have it synced by default though, doesn't seem to have an impact on performance.

  • It´s only here or we have a bug in water reflection ? The reflection looses the synch with the environment. Just look for 5 seconds, any water. Using geforce 8800gts 640mb superclocked / drivers nvidia 169.01 beta, 1024x768 and all settings on max possible. S.O. : win vista ultimate .

  • so it happens to you too? I thought it might have just been my hardware because in the official videos it seems to be in sync. Probably because the official videos are running on extremely high end hardware at over 60fps so the sync is less noticeable.

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All Comments (41)

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  • how do they have such good aming that far away from the boat

  • when you shoot a toilet, the toilet seat remains in the air

  • Seems as though your graphics is shit and your AI are dumb, they arent that bad on my computer...

  • man. with warhead the ai is much better

  • is this a dumbed down version of the game or something cuz it just looks like farcry instincts. i may be just the low quality vid

  • for those who don't know, arigato means "thank you" in Japaneese

  • wow that's a nasty bug, Koreans speaking Japanese

  • yesterday i had a flying tank in relic!

  • lol when you shot a korean he said arigato when you shot him xD

  • lol when you shot a korean he said arigato when you shot him xD

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