My 2D Physics Engine Test [Update 2] (Visual Basic 2008)
Loading...
1,023
Uploader Comments (ferna2294)
see all
All Comments (15)
-
wtf IST THET
-
@ferna2294 XD with DirectX is complicated, today i try,anyways thanks you
for the help :D
-
very cool!
-
very nice *****
Loading...
i want to apply this to a supermario game,(picturebox) i can apply on a picturebox the physics with other pictureboxes? thanks :D
supershadow70 1 year ago
@supershadow70 It´s possible, I made the pink one frozen because I wanted to show the collision, but it´s possible, anyway I think that it should be less complicated if you could do it using DirectX, it would be better optimized but you should learn some of DirectX...
ferna2294 1 year ago
i dont understand why u have so much code just for that i dont mean it as a jerk but im just wondering
thejefff 1 year ago
@thejefff I don´t know what you mean with "so much code"...
I don´t take in count the count of the functions that I used, I just use them...
ferna2294 1 year ago
what is The rectangles size
????
eeggeephyx 2 years ago
"PhysRectangle" measures 75 Width and 27 Height...
"StaticRectangle" measures 75 Width and 29 Height...
ferna2294 2 years ago