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Published on Mar 22, 2012
This is my first video for the WorldForge project, it gives a brief overview of the Standardized Animation System being developed for the Ember game client of the WorldForge Project. The reasoning behind its creation and design and the current workflow I am using currently to create an animation library of motion capture data, and the steps I use to target the animations and bring it into game to breathe life into the humanoid creatures.