Roads in Leadwerks Engine 2.3
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Uploader Comments (Leadwerks)
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All Comments (76)
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машина без водилы
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It looks awesome, but is it able to like: Place Road Nodes > Export only HM After smoothing it ?
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every time i make a map like this my player just walks through the moutin and falls
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this video looks like the game called Fuel
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I like those dynamic shadows and lights
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I feel like douche, i've just bought DARKpro, and now I've seen this I feel that darkpro has been blown out of the water :/
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soundtack name?
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Beautiful soundtrack and atmospheric world.
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cool. reminds me of the warthogs in Halo. XD
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Yeah, I'm kind of on the same question as conradhw, are the mountains user-created or did you use something else?
Lod531 2 years ago
It's a heightmap generated in L3DT and imported into the editor.
Leadwerks 2 years ago
@Leadwerks is this really hard to learn or if you practice with it will you eventually get the hang of it
CamCon586 1 year ago
@CamCon586 practice makes perfect. It's about as easy of programming as you can possibly get for games.
Leadwerks 1 year ago
Josh, try to add Shadows on terrain(if not already done), if you could add speedtree integration later, plus your road and river system, omfg, this will be a CryEngine rendering brother!
Cheers.
tatoforever 2 years ago
The trees in 2.3 render a lot more than SpeedTree, I think. You can have any number of trees.
Leadwerks 2 years ago