Cloud_Tutorial

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Uploaded by on Aug 22, 2011

I must of screw up when i was recording my voice.. damm thing was set to mono LOL! so you will hearing me on your left ear, how romantic is that!

I had the time to create a video tutorial based on clouds :)
I would like to thank Damian Nenow for this opertunity showing us on how to create clouds without any expensive plugins.

sources | Nenow theroy

Autodesk® 3ds Max® with Damian Nenow theroy

youtube.com/​watch?v=LBovH7_um_s


Tools | Scripts :
TOOLS:

Translucency:

scriptspot.com/​3ds-max/​scripts/​translucency

Vertext colors:

scriptspot.com/​3ds-max/​scripts/​render-vertex-colours

PS | Others :

If you wanna see more of my video tutorials, I have another one thats based on poly modeling a head and its been uploaded here.

en.9jcg.com/​comm_pages/​blog_content-art-169.htm

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (MDB101)

  • when you completed the cloud enviro, lets say everythin is complete.. After that the renders doesnt matter being it mental ray, vray or scanline. I find out that scanline render is just faster and gives the same results. The cloud layers should be rendered out separately and then sent over for compositing.

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  • many thanks ,gr8 vid folk , we want more ^^

  • I've got a problem with Render Vertex Colours Script and 3ds max 2011. Do you have the same script posted on scripspot?

  • The translucency script is for max r5 latest...I have max 2011 & max 2012..is there a recompile, I couldn't find one...

  • What i didn't get is:

    when we're done with the cloud enviroment. does Vray render them or is only possible with scanline,

    i mean how the scene with additional objects like the planes in Paths of Hate were rendered in Vray, or it's only possible with compositing layer?

  • Thanks 

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