Euclideon & Unlimited Detail - Bruce Dell Interview by John Gatt
Uploader Comments (gamingfaces)
Top Comments
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CEO's a little.... eccentric.
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@gamingfaces Good job on that interview then, very interesting stuff
All Comments (66)
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At 35:35 you can actually see a flat ground :O
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@TheHomicidalEagle I guess they use nanobytes (Yeah, I know it doesn't exist)
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I think i have and idea on how it works, look at it this way data is written on the screen line by line pixel by pixel, so all the detail is measured in each pixel and a normal ipeg picture of lets say 1080p has 2mp how big can that 1 frame be at a instant maybe 1mB or more per frame and they may have a system set up to calculate the need pixel at each instant example a frame and average 15-30 frames is need for a good video.
conclusion what you see is what you get:)
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@Zoza15 I never said it wasn't unlimited voxels, but storing voxeldata on an atomic level would be redundant especially in games, hell, even for medical use that would be redundant. Not to mention that they haven't solved any other problems with the voxel technology such as dynamic lighting, particle effects, animation etc. Which is why we almost exclusively use voxels as static objects in games today (complex terrain for example, overhanging cliffs, tunnels and so on).
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@TorraKex You need to listen of what he says, Its Voxels in unlimited quanitities using the search algorythm..
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Why is the interviewer not more critical on the ugly repetion, how much storage you need for hiresolution or the lack of any effects? No real answers. It's so childish explanation with the cookies, like the viewers are stupid.
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@andrewcarmock it is still not finsihed. should be finished soon
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@andrewcarmock Because it's not finished yet...
Damn i like this company! Euclideon, keep doing what you're doing :)
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@artdragondream capitalism....money first, creativity last
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I like how this video yet again doesn't clarify or back up anything. Who would take the word of some random CEO nobody has ever heard of, regarding graphics technology, over the word of John Carmack? I'm pretty sure Euclideon WILL disappear again, as soon as they get their money.
@TheHomicidalEagle All I know is it uses a search algorithm for all data, We all will find out more when Bruce pops his head up next time.
gamingfaces 3 months ago
How can you compress a piece of data that's in its smallest state? Data has a minimum of 0 or 1.... so 800 atoms would minimum be 100 bytes.... so 8 billion atoms would be 100MB of ram but that is just raw data duno how many atoms are run at once in that demo, but a 1x1km area is 64 billion atoms which is 8GB of data right there.... by using the 64 atoms p/ sqr mm If how they say this coding works. I am all for this tech, but i dont understand how it can work logically
TheHomicidalEagle 3 months ago
@TheHomicidalEagle its 1 atom for every pixel on the screen only... as it says in the video.
gamingfaces 3 months ago
I am not Australian but does this guy sound as bad to native Australians as he does to everyone else? His accent and inflections are really annoying.
Slartibartable 5 months ago
@Slartibartable its a South Africa/Australian accent that's what throws people off.
gamingfaces 5 months ago