Dougie D's Video Diary : Prototype v1.2

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Uploaded by on Jan 19, 2012

In this update I mainly discuss a new revolutionary random mechanic to create true fear (finally) in the tired survival horror genre.

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People & Blogs

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Standard YouTube License

  • likes, 8 dislikes

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  • @humanoidtomutant That's the beauty of it! No one can say what'll happen! Maybe an enemy will come through the FIRST window, or the FIFTH window, or ALL WINDOWS SIMULTANEOUSLY, or the FLOOR, or maybe one will MATERIALIZE INSIDE YOUR CHARACTER, killing you instantly. You just don't know!

    Such is the brilliance of RETM.

  • This project is genius.I can definately see potential here..

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All Comments (24)

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  • @MagFlare Brilliant!

  • But what if the wolves where pregnant?

  • Great. How typical. The white cubes are obviously part of the KKK. How racist.

  • I saw a game use something similar to RETM once. Dougie should sue.

  • What if you randomize the lines of dialog the dogs say when they come out. They could say "bark" or "woof" and you wouldn't know which to expect. There could be immersive gameplay when the enemies start talking to each other.

  • @MagFlare I hope Codemasters get to work on it, it'll be amazing. Until they patch it, then it'll be unplayably broken. And they won't bother fixing it. They're truly the masters of Random Patch Time Mechanics.

  • @humanoidtomutant A house made of zombie dogs, in which you fight monsters made of brick and paneling? Forget everything you thought you knew about survival horror. This could change everything.

  • @petermolydeux Although nothing would make me happier, I'm just iterating upon the ideas you've already mentioned. Humanoidtomutant is the other major visionary here.

  • On the 5th playthrough you control the hideous dog which only really wants some pats on the head and a treat from the human roaming the house.

  • @MagFlare What if there are no windows at all, just four walls of solid dogs? Can that be the 5th playthrough?

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