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UDK: Interactive Audio

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Uploaded by on Jan 11, 2011

This is a walk through video presenting the level I created, using Unreal Development Kit, for Interactive Audio sound design in my 3rd Year of Music Technology at Leeds Metropolitan University.



Academic Institution: Leeds Metropolitan University, Headingley Campus
Module: Interactive Audio
Date: 14th January 2011

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (Markasaurus21)

  • How did you attach sound to the wall you have to shoot down?

    

  • @SteSteak I added the Fractured Mesh into Kismet and added a take damage node and had its output to a play sound node with the apropriate sound in the play sound node. So any damage taken by the Fractured Mesh sent a signal out to the play sound node. If you still have trouble trying to get this to work I'll send you a screen shot of the Kismet nodes.

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  • @Markasaurus21 Thanks, it worked a treat!

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