GDC 2012: Best practices in developing a web game
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Published on Mar 5, 2012
(Pre-recorded GDC content)
There's a new wave of console/pc/mobile game developers moving to the web looking to take advantage of the massive user base, along side of the powerful social graphs available there. The web as a platform is a very different technology stack than consoles / mobile, and as such, requires different development processes. This talk is targeted towards game developers who are looking to understand more about the development processes for web development including where to host your assets, proper techniques in caching to the persistant file store; dealing with sessions, storing user state, user login, game state storage, social graph integration, localization, audio, rendering, hardware detection and testing / distribution. If you're interested in developing a web game, you need to attend this talk!
Speaker: Colt McAnlis
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Standard YouTube License
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Top Comments
mgcrol 1 year ago
mmm would be awesome if we could download that presentation so we can click the links..
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era13542 1 year ago
Nice to have an option to speed up the long speech
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All Comments (36)
simopr09 4 days ago
hoolding his tumbler all the time kept me on the edge
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1two3here1go 2 weeks ago
Can someone please reply with the link he talks about at 29:55
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Grace Onus 3 months ago
Useful information, but not enough to the completion of my desire. Help is needed to create and meet the full functionality. I will appreciate of your contact or any reference. info@graceonus.con
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Käptn Kook 5 months ago
if only the truly talented programmers would make lots of money, most of those games weren't that crappy.
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diddutz 8 months ago
That was a long and informative advert.
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doowappable 9 months ago
I think he likes his coffee cold and old.
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Nitish D 1 year ago
Thanks a lot! Good Content
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GraveUypo 1 year ago
web games an evolution from consoles?
ok i'll just stop watching right here and walk away...
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TheSdev 1 year ago
Good presentation, where can I get the slides?, PS: the translation example is wrong translated by google translator
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