Let's Play The Chronicles of Riddick: Assault on Dark Athena, Escape from Butchers Bay campaign!
And now less linear stuff! What's this game trying to be?? To be fair, I'm only playing it an hour at a time. Normally I'd be playing much longer and the game would probably feel like it has a nice balance of action and questing. And even then, the questing seem to involve you cracking skulls anyway.
Still terrible at melee combat. And the AI still does mad psychic things. Also, you'll witness some incredible ragdoll physics at one point... watch out for that. It's hard to miss.
Hope you enjoy!
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