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Tob's Blender Game with Bullet Physics

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Uploaded by on Nov 3, 2010

This is a First Person Shooter that I'm going to enter into the Blender Summer Game 2010 competition. It has awesome destructable physics, which is super fun. I hope you like it!

The cool font is called HeinzHeinrich and it's by Stefanie Koerner. You can see her website here: http://pheist.net/

Download the game here: http://www.tobedesign.co.uk/boxapocalypse/box_apocalypse.zip

Here's the wiki for the Blender Summer 2010 Game competition. My wiki page hasn't been added yet...
http://diexon.com/contest/wiki/index.php?title=Main_Page

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Uploader Comments (tobuslieven)

  • cool... did u use programing or just the node system?

  • @niuarts Thanks : ) Most of the logic happens in python controllers.

  • awsome!!!!!!

  • @Krornus lol thanks : )

  • You should make some sort of game out of it. It's a cool demo but it would be a fun risk/reward game. Think of a maze or building of sorts, and there are enemies/mines/bombs behind walls, and if you shoot them, they will explode or attack you, but there's also treasure/money, ect. Great demo though.

  • @laxwolf Hmm maybe. Dude I just played your zombie game, it rocks! Its my favorite blender game Ive played so far.

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All Comments (24)

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  • yah how am supposed to shoot when i click nothing happens 

  • Meaning the source code for the doom 3 engine is in the Mod Development kit

  • @YoungGO1990 ???

  • @TheLizardGamer The source code for physics are in the SDK so u can basically do what u want if u have source code

  • umm... cool and all but how do i shoot i click and it doesnt do anything

  • @YoungGO1990 How would he know if ID Tech 4 uses a completely different physics engine from the one used in blender.

    And why ID tech 4?

  • its cool, but if you know how to make this you should know how to make a cool gun model. thats something you should work on.

  • Can this be done in ID Tech 4?

    Pm me

  • NICE ONE

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