Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Unreal Development Kit Basics of SpeedTree to Unreal Part 2 - UDK Tutorial

Loading...

Sign in or sign up now!
37,764
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 12, 2009

In this part 2 of the SpeedTree to Unreal Development Kit tutorial. I show you a few things that I found out about with the UDK. I show you how to make the materials for SpeedTree and how to apply them and use them in the UDK.

Contact Information:
Website: http://hellomynameisraven.com
Forum: http://hellomynameisraven.com/forum/
Twitter: https://twitter.com/#!/Raven67854
IRC Chat: http://hellomynameisraven.com/forum/index.php/topic,65.0.html
Steam Group: http://steamcommunity.com/groups/RGC67854
Facebook: http://www.facebook.com/hellomynameisraven

UDK:
www.udk.com

Prerequisites:
http://www.youtube.com/watch?v=OcJ3J2Yf_Wg
http://www.youtube.com/watch?v=bG79EosNiBQ

Documentation:
http://udn.epicgames.com/Three/SpeedTree.html

Special thanks to
rijndersnathan's for the logo

  • likes, 5 dislikes

Link to this comment:

Share to:
see all

All Comments (136)

Sign In or Sign Up now to post a comment!
  • Thanks alot. Worked great! With the latest UDK I had none of the problems you had at the end :)

  • Can you real time chance the texture of the speedtree, if there is a way what is it then? It's not a problem for a mesh but I not seem to work with speedtree..

  • @Cindorellatellstory I think you need to make an force barrier. once I put one cube around it and changed his color for invisible. try it. ;)

  • Hey guys. I followed this guide but with my own palmtree. However, when i insert it into my terrain, and use "Play from here", i can run straight through it. How do i fix this, what did i do wrong? Do i need to convert it to a Static mesh somehow?

    Regards

    Cindorella

  • Test and retest = Import failed when i want to import my .str into UDK...Wtf?

  • dude. Great tutorials. Great video quality, good speed and a clear voice! thanks bro!

  • why does one of my tree become transparent when i have another tree in the background. 

  • @standaway1 dubble click on the mesh in the content browser and create a collision box for the tree, aslong as you dont need to go close to the tree you should be able to just use a simple z-collision.

  • Hey Dudes...

    I would use TriFoils instead of Leafcards :)

  • @raven67854 How do i make the tree block weapos and everything, ive done it in the f4 properties i think but i can still run and shoot through it?

View all Comments »
Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more