Just showing you what is happening behind the scenes...
I created this by having several sprites on screen to the right and dragging them to the center. In the end I shrunk the screen so the extra sprites will not be shown.
Each time the sprite on the right disappears signals that it is in use and because the goomba is shown throughout almost the entire duration, it is disappearing or "blinking" the most. Each time a sprite moves, I must change to signal a moment of a body part, for a leg for example. In case you were wondering, I used seven sprites, Two for Goomba and four for big Mario and one for small Mario (Since he Doesn't Move)
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