Ratchet and Clank Speedrun
On PS2 DVD recorded
By RJWaters2
Segment 6: Umbris (Battalia infobot)
This planet was #2 in terms of time spent looking for glitches. Damnable, if I'd read Psonar's post about Ghost Ratchet. I manage. Starting off with that exploit of infinitely long swingshots. I take on the turrets for they contain the highest priced bolts. I definitely need them at this point, so it's not good I skip 3 with the tree. Umbris is the hardest level in the run to stay alive in. BTS is a close second. Third case of death-abuse; refill on health.
A lot of people talk about the major timesaver of jumping around those fences, on the right edge. I miss out on that. The mines before the ladder are good for bolts, too.
Using the method I used on Kerwan, luggage area, I can get out of the 2nd fish pit without refilling it. But my Hydrodi-god-damn-splacer is full, and can't drain the 3rd pool. The fish drop mid-worth bolts, so it's cool.
After 3rd fish pit: The wall has no collision data. That I found about on glorious Youtube. What I do afterwards is my own imagination at play. Ratchet can swim on surface or underwater (after being on imaginary surface) forever, but once he ascends from under imaginary water, he drops. Lucky me. Also lucky the infobot is solid. Unlucky the cutscene doesn't trigger. Tidbit: all of the dropships in the room are collision-free, and you can't drive the Drek ships.
not in sync
xbradley360 1 year ago
wow nice glitch!!!
kipz4000 1 year ago
Thats not cheating?
kikkeruddabut 1 year ago
5/5!!!!!!!
hybrid2555 3 years ago
AMAZING!
ghostDrider 3 years ago
Wow...
this is must have taken a ton of practice. much faster then i thought possible
TombaFanatic 3 years ago