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Create HL2 character using XSI THE Collada aggregator Part 1

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Uploaded by on Mar 21, 2007

Creating a Half-Life 2 Character with Softimage|XSI from assets coming from Daz Studio, 3ds Max and Maya. Use the Collada file format to export and import the assets. Use the Softimage|XSI features to prepare the character: Polygon Reduction, Merge, GATOR and RenderMap.

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Uploader Comments (bolducati)

  • how to download progran?

  • Go on the softimage website in the download section and look for the Mod Tool. It's free.

  • Where do you get that program and does it cost money?

  • Go on the softimage website in the download section and look for the Mod Tool. It's free.

  • hey you did not let us see how it whas in the game could you do that for us?

  • Hi. Have a look at the end of the Part 2 of this tutorial.

Top Comments

  • your name is what

  • Bolduc ( i think :-s )

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All Comments (109)

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  • i got rigging working but the materials and textures still tryin to figure out

  • @bolducati i do not have 3ds max, would gmax work???

  • super bon et super utile video...merci!

  • This is what we will fuckus about now :P

  • Der Akzent ist einfach zu geil

  • So, this is how you make reskinned models! So now I can start making the models for my mod

  • hei man @bolducati before you make the map and all those things you can add a caracter from this program created by you? even if it isnt from the game?

  • Quebec power

  • This suck! You got to have a source game

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