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Modo 401 Tutorial - From Start To Finish - Project Four - Presets

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Uploader Comments (AppleShakeGuru)

  • when you're a youtube partner whats the max of vid minutes?

  • no limit

Top Comments

  • This is what i hate about my field. Any bozo can grab some software and try to make some quick bullshit and tell everyone they can get a job without talent

  • just curious,how much would you charge for a work like that?

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All Comments (32)

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  • @rktshp27 Exactly. This guy has no talent. The render was horrible, the layout was horrible, the commentary was horrible. Worst video on youtube relating to modo.

  • Prefabricated objects are an alternative towards modeling but they won't ever replace talent and hard work. Gauge the work of someone who knows what there doing against someone using presets and defaults. The professional will win every time. It's good to know these options though, but don't rely on them. Learn a proper pipeline. Otherwise this is just a crutch that will end up crippling you.

  • that is the problem with all design fields...everyone only sees the result and the tools are so accessible...and they just think that the process of A to B....is just a simple 1, 2. 3 process...However as in all design fields we know that is the furthest thing from the truth...all of the variables are huge...and lots of info to assimilate.

  • @adrencg okay so do u prefer this software or 3ds max?

  • wow the UI is so friendly, it almost looks like some kinda games like the Sims

  • I like what he did with the ambient lots. I mean...lights. Or is it lots? Oh my god I caint learn english nao!

  • So basically you are taking the work of other people, arranging it in a scene, and then claiming it as your own?

  • @3Dcomps Wenn man seinen Fokus aufs Modeln setzt, ist Modo eindeutig die bessere Wahl. Maya ist ein wunderbares Programm, womöglich aber ein wenig overkill wenn man nicht alle Funktionen benötigt.

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