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Uploaded by on Oct 22, 2009

This video is to demonstrate testing robots in Final Fantasy Legend 3. I'm pretty sure that Talent damage output is a function of HP, but don't know why. So, I'm uploading this video to prove it for further discussion. You can find my topic as my GameFAQs username "Slepinir2000".

http://www.gamefaqs.com/boards/genmessage.php?board=563274&topic=51291465

At this point, we're only discussing the theory presented in this video, as the previous issues in the topic have been resolved.

Thanks for your help.

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Uploader Comments (HCBailly)

  • Hey, HC, One final note:

    Could you do one more video, or at least post the results of the above test, but with 9 into HP and 9 into Attack? You've got four cases here, but you've only filled in 3 (Base stats, higher ATK, higher HP). I'd like the last one to see if damage is increased even higher or not-- Specifically, numbers. Post it in the GameFAQs thread or reply to me here.. Annotations in the video could work, too.

  • Dividing my money between HP and Attack gives the same results, as the damage boost from both stack. Thus, I might as well throw all my money into HP.

    Robot talent damage is based on max HP, not current HP.

  • Have you tried to see whether higher HP of the Robot causes less damage received from an enemy, rather than raising the defence stat with capsules.

  • I haven't done any specific testing on that, but from my two test runs, I recall my robot taking substantially more damage than my other party members until I invested in Defense pills. In any case, this is compensated by the Cure spells healing based on a % of max HP, not your Magic stat. As a result, Defense is my lowest priority.

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  • That's two words.

  • HPBailly

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All Comments (121)

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  • Little bit of a random note here, but do you think that this is partially related to Final Fantasy Tactic's Worker 8's attacks? How Worker 8's special moves will drain his HP. Like I said, just a random thought, but felt like blurting it out. :P

  • gamefags

  • fühl mich irgendwie allein..:( will einer mit mir schreiben hab auch bilder und so

  • Actually you bought 1 less HP pill than you did attack pills because you were like 100 gold short of the last one for HP since before you bought Attack pills you did a fight that gave you enough money to buy the last pill

  • It's either a glitch or the developers were tired of the game or maybe they were on drugs

  • But then they would lose their potential energy (HP) when they turn it into kinetic energy. So either your theory is wrong, or the developers didn't care to put that function in.

  • Grabb'n Peelz

  • True. lol

  • Haha, you're so right.

  • You can use the emulator in a debugger, so you can run the game, set breakpoints, reload saves, etc. This is really more tedious than hard if the code is not designed to confuse you (it is usually not). In this case you could just make a save before the damage is dealt, look for the damage it'll deal in memory (you know it in advance thanks to saved states). Once you know where the damage is stored, you just have to see how it is computed.

    Writing the emulator is the difficult stuff.

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