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Sun Quan - Dynasty Warriors 5 Xtreme Legends - Chaos Mode

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Uploaded by on Apr 18, 2009

PART2

Dynasty Warriors 5 Xtreme Legends
Chaos Mode
Battle of Bai Di Castle (Wu Forces)
Sun Quan

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Sun Quan's Maximization

Recommended Weapon:
Medium Weight
Attack / Musou / Fill / Speed / Charge (or Defense...probably Defense)
His 4th weapon is very close to ideal obviously. And no 3rd weapon would be better than his 4th weapon because of all the extra Musou Rages. Especially in PART2 of this video.

Recommended Items:
Ice Orb
Tiger Amulet / Green Scroll / Wind Scroll / True Way of Musou / Ginseng
The main reason for the Ice Orb is to have a chance at dealing double damage when in Musou Rage, because Sun Quan's true musou turns from a grounded one to a juggling one.

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OK well before you ask, the very first high quality DW video uploaded was Sun Quan, and that was just a requested video. I've replaced the Way of Musou for the Ginseng to keep him at a grounded musou to show his true maximization. I've created a maximization playlist, so this is the video that will go to the playlist.

All right, Part1 just shows consistency in his C6 method of musou filling, and his musou strength. That's pretty much it.

I really recommend checking out Part2.
I actually rarely play Bai Di on Wu Forces, because it's more fun on Shu Forces, so I just glanced at the Musou Rage locations and planned my route very roughly. Turns out that that isn't necessary for a 4th weapon wielder because of the crowd sizes in this stage. Anyway, I tend to like to screw Xing Cai from behind :P, so I attacked the castle from the North. For anyone less experiences in Chaos, Xing Cai and Cao Ren are opponents that you wanna take down as quickly as possible, because if you mistime your attack and they start attacking before you do, they won't flinch to your normal attacks, and it just goes down hill from there.

OK so what I didn't foresee was the potential "Officer Pileup" (my WO viewers will know what I mean when I say Officer Pileup) scenario that could be create here. I always just assumed that Ma Chao would ambush the main camp, but his real objective is to try to kick Sun Quan's ass, which is why he was just outside the gate near Xing Cai. When I pressed start to check where the hell Ma Chao was, is when I thought....hmm wtf....this could be a pretty tough officer pileup. I mean, the way things went, I had to deal with both Ma Chao and Xing Cai at the same time. Luckily Ma Chao didn't have time to go into Justice Mode. The accidental scenario created here is one of the most challenging scenarios in the average stage. And having to face Xing Cai along with other officers is one of the biggest reasons why this is actually a challenge (because you can't attack recklessly as you would in most Musou Rages).

Alright think of the potential in this pileup though. If I triggered the opening of the South gate to allow Xing Cai and Ma Chao through, left Jiang Wei alive, waited till Yue Ying showed up, and left all of Liu Chan's officers alive.....it would be a
(Ma Chao, Yue Ying, Xing Cai (in PMS mode), Fei Yi, Yang Yi, Jiang Wan, Jiang Wei, and potentially Liu Chan)
Eight Officer Pileup, with two going in Hyper Mode, and one of them don't flinch.

Anyway, that's just all for interesting fact. If I were to start a new DW5 trend of Officer Pileups, Mt Qi would qualify over this newly discovered Bai Di one, and probably wouldn't happen, because only maybe 6 or 7 characters would be able to handle it, as opposed to 78/79 of the characters in WO (poor Yoshimoto).

Anyway, one very nice tip I developed on the spot is an advantage created from the C1 stomp if it is blocked by an officer. This isn't included in my guide but I may include it when I have the time and effort to. As seen against Xing Cai, I used C1, and thought, if she doesn't block it, I'll get a free musou, but if she does block it, I'll also get a free musou if I time it properly. This is a very nice application of Sun Quan's C1 because it executes very quickly in when in Musou Rage status, and it gives almost instantaneous 360 degree attack. So the AI will be programmed to attack (thus stop blocking) after it blocks an attack from you. So the C1 stomp is a very good way of creating opportunities, especially against Xing Cai where creeping up behind her might be too risky (tough to screw from behind afterall). And well in that scenario, I had Ma Chao to worry about to, which made C1 all the more suitable to use.

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AUDIO:
Dynasty Warriors 5 - The King of Sadness
Dynasty Warriors 3 - Blast from the East

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (DW5chaosmodeguide)

  • This is some of the most insane gameplay I've seen from DW5. Seriously so much arse-kicking, so much Musou Raging, VERY tough enemies getting slaughtered...

    I bet you had lots of fun doing this stage!

  • aww haha thanks a lot man.

    You bet I had a lot of fun doing this stage. Most of the fun came from the fact that I had no idea I'd get such a difficult scenario to deal with. Pretty much none of this stage was planned. The only limitation I had to begin the stage was to fight Xing Cai from behind cuz it's a pain to fight her any other way. And to try to keep things short so I dont have to make two vid parts. (but still ended up doing it)

  • I feel disturbed reading the comments...

  • oh but thanks for the recent favorites.

    I appreciate it

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All Comments (31)

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  • Sun Quan's C6 leads to wasting his musou.

  • just perfect, thanks wanted to see sun quan in action

  • ya musou mode

  • Insane gameplay... I LOVE that!!!

  • you know, be one of those kingdoms or something and play the game thru with them so we can se the story line

  • A wha chronicle?

  • Hei, I just wonder, can you make a wu/shu/wei chronicle on chaos mode?

  • Got This Game Well Class

  • ....

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