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Procedural demolition in RayFire Tutorial part 2 of 2

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Uploaded by on Apr 12, 2010

In this tutorial I show you how to use RayFire to create procedural demolitions. I demonstrate how I did my Fringe-like shattering attempt.

You can download a demo here:
http://mirvadim.com/

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  • please help me ! when i try to make any animation with rayfire (i have 1.43 for 3ds max 2010 32-bit), i click on preview animation but it says "tolerance extremely low, please check his value and the world scale" help !

  • Wjow thanks so much. your a really good teacher,

  • How do you render it with the broken fragments?

  • This is really simple and easy to learn. Love ur accent ! Thanks for the tutorial! Regards from Maldives.

  • that square was Like NOM NOM NOM

  • My fragments don't just fall down, they explode everywhere, even though I'm using the default settings. Do you know what that could be? I'm desperately trying to do something like this, but all my fragments just keeps jumping everywhere. The only way to get rid of it is to use demolition.

  • thnx

  • Nice tutorial and u seem like a nice guy well explained good speed

  • thanks

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