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Hack Tutorials: Script Boxes

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Uploaded by on Jan 2, 2010

A video tutorial to show how to use script boxes in a pokemon fire red hack game.

#org $first
jingle
message $1
$1 1 = Hey you!
boxset 6
clearflag 0x1215
showsprite 8
applymovement 8 $walk
$walk 1 ; #binary 0x12 0x12 0x12 0x12 0x12 0x12 0xFE
pausemove 0
applymovement 0xFF $look
$look 1 ; #binary 0x03 0xFE
pausemove 0
message $2
$2 1 = This is the Pokémart!
boxset 6
applymovement 8 $walk2
$walk2 1 ; #binary 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0xFE
pausemove 0
removesprite 8
setflag 0x1215
setvar 0x6000 0x0001
release
end

#org $second
jingle
message $1
boxset 6
clearflag 0x1215
showsprite 8
applymovement 8 $walk
pausemove 0
message $t
$t 1 = Did you go in?
boxset 6
applymovement 8 $walk2
pausemove 0
removesprite 8
setflag 0x1215
setvar 0x6000 0x0002
release
end

Category:

Howto & Style

Tags:

License:

Standard YouTube License

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Top Comments

  • UG! Why wont this work!? Seriously, I copy'd your code exactally and it still just freezes my game!

  • how i wish this magic guy was on official pokemon games!

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All Comments (132)

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  • please make a tutorial of how to put your new created trainer sprites to your game perfectly please

  • Thumbs up if you saw professor oak on the trees below, on the map.

  • Uch I dont know what to do with #org $first jingle message $1 $1 1 = Hey you! boxset 6 clearflag 0x1215 showsprite 8 applymovement 8 $walk $walk 1 ; #binary 0x12 0x12 0x12 0x12 0x12 0x12 0xFE pausemove 0 applymovement 0xFF $look $look 1 ; #binary 0x03 0xFE pausemove 0 message $2 $2 1 = This is the Pokémart! boxset 6 applymovement 8 $walk2 $walk2 1 ; #binary 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0xFE pausemove 0 removesprite 8 setflag 0x1215 setvar 0x6000 0x0001 release end What now? i savedit
  • you are elite bro. Or, as I would say in Scripting: #org $lolz lock facefoullump message $imleet $imleet 1 = You are leet \v\h01, \nscripting is very fun, isn't it? \pBut whatever, ya know? \n I'm not very good at this. \pPeace out, \v\h01! boxset 6 release end LOL
  • @xToYxSoLd1erV2 watch his hack tutorials scripting lessons from 1 to 8 and you will know the answer! :)

  • Cuz the offset isnt burnt into your game you have to get your OWN offset # and sub it in for his.

  • if it doesnt work you need pkmn adv upgrade found in lesson 4

  • Maybe its not working because the offsets can differ every time you burn it.

  • Do you have a magical advance map or something? I seriously copied the whole script to the dot (plus editted the var's and unknown in AM). yet if i step on that green box it doesn't do anything. ughh... frustration! (maybe it's becuase im editting pokemon ruby, but im to lazy to figure it out!)

  • Does this work the same way with XSE? I'm making a hack of fire red and I am a rookie

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