OpenGL: Airplane flying over a terrain

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Uploaded by on Feb 16, 2008

This is from an computer graphics assignment at my former university, to write a simple flight-sim in opengl.

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  • No, we used only simple rotations along the Y-Axis.

    But I guess you could use also quaternions, if you really wanted to.

  • Out of curiosity, was it mandatory (were you required) to make use of Quaterion's?

  • Hello, there are plenty of IDEs for linux.

    I wrote this app with kdevelop but usually I use eclipse or vim/gedit/kwrite.

    Whatever you feel good with should be fine :)

  • Do you use an IDE? I dual boot ubuntu 7.10 and vista, but would prefer to do my openGL work with ubuntu. Any suggestions?

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