Soda can 3d

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Uploaded by on Nov 19, 2010

Final version of my alu can project. Made with Maya, Photoshop, After Effects and Premiere. Compressed with mpeg4 for fast viewing, not max quality here. Would´ve liked to work more the quality of the can deformation sped up in comp, but time´s up.

-Linear workflow with OpenExr-files and color management throughout.
-Can opening with blendshapes.
-Can deformation with nCloth.
-Lighting is IBL with home made HDRI-probe and spotlight for specular highlights.
-All materials are Mia_material_x_passes.
-Brushed aluminum shader with anisotropy and procedural specular map.
-Double sided shader on can, pepsi/coke label on outside, aluminium on inside.
-Render with Mental Ray render passes to multi-channel Exr-files.
-Composited in After Effects in linear workspace.
-Music from "Panta mera"-website.

Category:

Film & Animation

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License:

Standard YouTube License

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