This is an example of using a specific combination of tools in the Quartz Composer environment, including use of OpenCV information to warp a 3d object in realtime, and effect a type of Augmented Reality system that isn't subject to the licensing of AR Toolkit methods. i actually did this clip quite awhile ago (7 months ago), and have refined this far past what this, essentially my first experimental screen grab clip, shows.
This uses the "bunny warp" example from the Kineme3D plugin as a starting point... then it's interfaced with the Kineme Open CV patch, with a very tweaked out setup to get the finger tracking going.
gtoledo3 2 years ago