If anyone read my blog, you'll know I switched from the Leadwerks engine to awesome Unity3D. I regret wasting so much time in Leadwerks, the only thing Leadwerks had an advantage over Unity was the lighting, but I can live Unity3D's average lighting.
Anyway, I've mainly been doing coding (AI, item drops, etc etc etc). So that's the reason why there had been no vids for a while, but I created/coded the scene for character generation & I guess this is visually worth uploading.
As you can see, all models are untextured. The Matthias brown, is an old version of Matthias, that's why he as 3 arms rofl (just put it in there for test purposes). But the white model, is the current versions which still required texturing. Hopefully we will get a hare, otter etc done sometime in the future as well.
Blog: http://redwallthegame.blogspot.com/
epic
Madisonfogg1 4 months ago
Great character model! :D
bookwormbadger 5 months ago
looks good friend
Echlonum 5 months ago