super realistic plant in blender game engine (GLSL)
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Uploader Comments (gh123man)
Top Comments
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theres no stem though... XD great job
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looks like plastic
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All Comments (16)
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can u show me how u made it blow like the wind?
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hey im trying to load this into a 3d scene and it says i need texture called "Tutorials-NT-Leaf.png". can you please also put this for download? thanks
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No stems is better : ) if you catch my drift.
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yeah lol
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thx it works great !
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wow !!! cool !!!
how many frames per seconds in real-time ?
DennisH2010 1 year ago
@DennisH2010 i haven't run it in a while but a full 60 from what i remember. its not really hardware intensive at all. the leaves are very simple objects. ive put more than 20 if these in a scene before with little to no performance impact,
gh123man 1 year ago
i used constraints (if you download the file most of them are made invisible) i used 2 on each leaf... all of the leaves need to be made in the same object because the will clash if u dont. then add an empty in the center of it and use constraints to hold the leaves in place. i used one at each base and one about 1 third up the leaf and that holds them in place but lets them flow and move as if they where real!
gh123man 2 years ago
thanx ur right ill edit the description
gh123man 2 years ago
yes i am using softbody...
ill post a file when i get a chance (ill put a link in this video when i do)
and ill think about the fps game.. (ill msg u)
gh123man 2 years ago