3DS Max_Sub-Surface Scattering_wax

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Uploaded by on Nov 12, 2010

This is my first SSS test with wax in 3DS Max 2009 (Rendered with Mental Ray) creature made in Z-Brush. If you can see anything that needs improvement post a comment and don't forget to Subscribe

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Film & Animation

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Standard YouTube License

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  • neat dan! I can't wait to see what i know you have coming up in the near future!

  • @daniel1z Ahh, ok, good to know. Now I know how RenderMan feels

  • @incurableboy When rendering you can't do anything else because your Cpu is @100% load.

  • When your rendering, does it take all of your system resources?

  • Looks great!

    But the ground shadow needs to be a little smoother.

    but it looks over verry good.

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