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Augmented Reality - Real-time Shadows [part 4]

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Uploaded by on Apr 5, 2009

The main objectives of this project were to enhance augmented reality features and develop a solution for merging haptic technologies, augmented reality and a physics engine.

Finally, I examined ways to efficiently take advantage of these new interaction possibilities.

David Cochard - Chiba Institute of Technology (Japan) / Georgia Institute of Technology (USA)

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  • are you just drawing a grey shadow over whatever surface, or does it change based on the color of the tabletop? I.e. if the table were yellow, would we see that same grey or a darker yellow?

  • hey, nice haptix! recoil must feel good on fps games...

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