Hina's Theme - Dark Side of Fate
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who ever though curse goddess could be this cute :3
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@VulcanHeStan dont forget rin satsuki :)
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@KlLLAH573 alright, again, my twisted senses force me to still play 6 since I'v enot beaten it...
so, again, I *ONLY* know terms from 6...
there is no "Trance mode" in 6...
there is Danmaku, lives, bombs, Marisa, Reimu, and skill...
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@VulcanHeStan Reimu has a pretty good homing shot, but you can only use it while unfocused.
The biggest problem is making a mistake early on in the game, because you'll get very few spare lives or bombs to make up for it. Alternatively, you could just spam Trance Mode (which is how you get high scores anyway).
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@KlLLAH573 hrm... I actually depend heavily on certain resources...
Mainly in touhou 6, Reimu's "Homing" attacks...
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@akototemp I mentioned the length of the boss battles because 23tlp cited the Futari God Mode TLB's short lifespan in comparison to 1.00a Ultra Miko. (Admittedly, the Futari God Mode TLB -is- comparatively easy.)
I don't think that Futari bullets have broken hitboxes, but I certainly agree that their near-monochrome color and continuous flashing are a serious pain on the eyes.
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@VulcanHeStan In terms of bullet hell, Touhou 13 is certainly the easiest of all the standard games (and it is MUCH easier than Touhou 06). However, if you use resource farming extensively as a means of survival, Touhou 13 could possibly be very difficult because it gives you very few resources to work with.
Most people I've encountered (including myself) do find it to be the easiest game, though.
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@KlLLAH573 any news on the difficulty of 13 yet? I have it, but I've yet to beat 6, so, by my own twisted senses, I can't go on =S
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Lets move on to the Speaking of Hina and her theme, no?
It is amazing how Hina is so gentle but reimu and marisa still find a way to make a fight with her ¬¬
23tlp 2 months ago 9
@MyRealNameIs28 welcome to the shitty touhou fanbase
b1bIs1337 3 months ago 3