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Pigeon: Impossible Podcast #016 - Animating The Pigeon

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Uploaded by on Jun 9, 2009

This week covers how to develop a "motion language" for a character that helps to create a consistent and unique personality.

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Film & Animation

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Standard YouTube License

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  • "When in doubt, have it behave like a dog" is a rule that quite a lot of people seem to go for when using animal characters. I don't mind when it's played for laughs or done inconspicuously, but it does get old. For example, when a character encounters a vicious-looking beast that may or may not be an alien life form of some sort and throws a stick, you can bet your arse that the creature will fetch it and wag its tail if it has one.

  • Wow, that head vs. hip movement thing was interesting! I've never noticed that before; thanks for the tip lol

  • I really liked the pigeon animation. The research payed off.

  • very nice picking up on that :) its awesome seeing how much research was done for this, it all comes out looking so natural..

  • keep it up!

  • this helped me alot thanks

  • Very nice podcast!

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