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Second Life Shadows Demonstration

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Uploaded by on May 2, 2009

A quickly-hacked together video showing you some of the new features coming soon to a SL viewer near you! Dynamic per-pixel shadows, spotlights, and the ability to project textures onto arbitrary surfaces.

Music: Apeonaut, Robot Beatbox (http://www.apeonaut.com/)
Animation: Sine Wave Studios

Category:

Gaming

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (lordflylordfly)

  • Apart from the shadows, great moves! Where can we find these anims?

  • Sine Wave Island.

  • System specs?

  • Intel Core2 Duo 2.4ghz, 3gb DDR ram, Nvidia 9800GT 512MB, Windows XP SP2 32-bit

  • thanks :)

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All Comments (20)

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  • @lordflylordfly o.o is that custom or alien ware?

  • yes! yes! yes!

  • Hey. I was wondering which reversion number this build was? It looks perfect. The most recent version broke normal maps.Also Is this render-pipeline, or shadow-draft-2, or something else entirely?

  • "I can't believe it's not Blender!" (c)

  • I tried getting the viewer, and got it to run, but the projected shadows glitch like crazy, and can't find a way to fix it, anyone have an idea how to fix it? O_o Anyway, kick ass video, Lordfly.

  • lol it looks like The Sims 2, not even as cool as TS3 but still amazingly awesome!

  • enable Advanced Menu, open Debug Settings, turn on Render UseFBO, then turn on RenderDeferred

  • The new RC 1.23.1 has them, you have to activate via the debug settings window

  • How did you get the shadows? I mean, they aren't set by default.

    Great vid, 5 stars

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