New experimental selection transform floater that calculates with pixel units instead of the [0.0 - 1.0] range with the flipped V (y) axis.
That way it behaves in the same space and units like Photoshop and Flash for example. This can be essentially useful when creating pixel or low texture work where you might want to define pixel precise areas for certain UV faces.
Also visible in this video is the new docking behavior of the TexTool toolbar itself and the new pixel transform floater. It checks within a certain interval if the floaters need to be moved or the UV-unwrap window changed.
tried to use the Peel Pipe tool but I couldn't get a satisfactory result. Can you make a video of how to use this tool?
Thanks!
Voltorwa 2 years ago