ARMA2 - FOV Testing (20,40,60 and 80 degrees) Tutorial Link
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Uploader Comments (ZE0SPantera)
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All Comments (16)
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What and arrogant statement > "Since Arma is Czech its inherently wrong". Where did you get that attitude from. Just because people there are better educated, can think ahead and don't use restrictive units it doesn't make them wrong.
FIY: That "wrong" Czech software is used in defense forces all around the word for training purposes. They should make a warning on the software - if you are some daft poorly educated wannabe don't mess with the settings ...
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Ah I see, I'll investigate a bit further, I couldn't cope with 20 degrees, the crosshair was massive! I ended up doubling my figures and it seemed pretty playable but it'd be good to work it out correctly. Thanks!
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thx bitch
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ughh just watching the video of 20 degree fov gave me motion sickness,
neverfearchrisishere 3 months ago
@neverfearchrisishere I was wrong and it actually was 20 Radians. So that might be it.
ZE0SPantera 3 months ago
@ZE0SPantera no, its in degrees. 20 radians would be over a thousand degrees... which would make for a pretty funky screen shot showing everything in all directions 3 times over.
normal game fov is 90 degrees, 20 gives motion sickness as its like running around whilst looking through a telescope.
hmm, might try that... boot up half life 2 and set the fov to 1000.
neverfearchrisishere 3 months ago
@neverfearchrisishere My bad. What I meant to say was I was setting 0.20000 assuming that was degree's and it was radians.. Setting 20° in radians is 0.349000. So what you are seeing labeled 20° in the video is 11.45° vertical and 18.32 horizontal.. Which is seriously small and was my mistake.
ZE0SPantera 3 months ago
I think I'm following this, my set-up gives an aspect ratio of 64:15, for 20 degree vertical FOV that means I would need 85.33:20. so converted to rads my settings would be
fovTop=0.349
fovLeft=1.49
Does that sound about right?
christonabicycle 6 months ago
@christonabicycle The size and distance to your monitor is what determines your vertical FOV.. If you calculate to 20° then the rest of your calculations are spot on.
ZE0SPantera 6 months ago