TaviRider's Minecart Station V2.0

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Uploaded by on Apr 28, 2011

NOTE: This station is now obsolete, as I've released version 2.1! See the new and improved version here: http://www.youtube.com/watch?v=EkfrlsPYqF8

This minecart station is designed entirely around providing the best possible user experience. Everything responds instantly, and it avoids common bugs and issues that annoy riders.

It doesn't use any glitches, like booster carts, door boosters, southwest corner effects, etc.

The entire world is available for download: http://www.mediafire.com/?ppj43hb0cy9bdg7

The dispenser is based upon D3ltra's Minecart Rail Dispenser V3. He has a tutorial video about it here: http://www.youtube.com/watch?v=zoytXNfHXu8

Mods and tools used: Tyken's Test World, Single Player Commands, TooManyItems, and MCEdit.

  • likes, 3 dislikes

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Uploader Comments (TaviRider)

  • @iEasyCool Basically it's an OR and two RS NOR latches. For more details see my behind the scenes tour. v=SWn_kt0r0tI

  • @TaviRider could you make a empty minecart detector that always works that works by stopping the minecart with booster rails and then turns them on to have a constant speed going into the hill?

  • @ihatecoeguy You could do that, yes. As long as you reset the cart's momentum, you can make a reliable detector. The problem is that you have to jolt the rider to do it. Since this station tries to keep the rider's experience as smooth as possible, I avoided that technique.

  • @TaviRider what if have it gradualy slowing down before it so the jolt of stoping is smaller

  • @ihatecoeguy You can only do that reliably if you know the momentum of the incoming cart.

  • What about a RS NOR latch whit to detector rails, one detector rail on the minecart dispenser, and one just after the first booster rail. Then a new minecart can`t leave the dispenser if there is a minecart in the station.

  • @tsviper The detector rail just after the first powered rail won't detect the minecart. And if somehow I can position the minecart so that it's on both the powered rail and the detector rail, it will power the powered rail and the minecart will immediately go flying out of the station, every time.

Top Comments

  • You're some kind of mad redstone genius, TaviRider. Wish I had the patience and attention span to buil OH LOOK A CAVE OPENING!

  • @SeanDIDK Yup, that's exactly what my next video will be. I humbly suggest that you subscribe to my channel. :)

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All Comments (105)

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  • @plastkoppen Learn English kid.

  • i not kid!!!'

  • I like when you say "hey KIDS," lol i'm a kid ha ha ha

  • press f5 and see what happens if you know what it does before you do press f5 thumbs this comment up if you dont still thumbs this comment up

  • i would be so happy if i played with you

  • Wow all your stations look exactly the same and take no time to travel between!! Nice work man.

  • Please do a basic tutorial

  • 5:52 is now fixed in 1.6

  • Awesome work man... very nice stuff

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