Super Mario 64 - Hacking Tutorial - A Custom Level
Uploader Comments (Tomatobird8)
Video Responses
All Comments (369)
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@Tomatobird8 i cant go on the lvl with tt64, when i am about to edit the level it says index out of range, i replaced bobomb battlefield
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I have a tip how to make large levels with textures without strech: You need to make the area subdivided in lines, so texture mapping problems are gone.
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do i need pro
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my obj exporter dont want to read the rom!?
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What the? My Obj Exporter didn't work!
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@Tomatobird8 Heyo dude, this tutorial is awesome!! it helped me out a lot! except for one thing.
when i tried loading my rom on project 64, it messed up!
it said something like 'Unknown cic chip' or something. I'm mad. but thanks for the tutorial it was really good
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How I can fix the textures? They are strech.
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how do i open google scetchup plugins?
I put the level in the rom, but when i start the map Mario spawns outside of the map?
InternetRetroReviews 1 week ago
@InternetRetroReviews you can change the spawn on Toads tool 64.
Tomatobird8 3 days ago
Both versions 1.6 and 1.7 won't run the extended, expanded, and patched file, even when the default memory size is set to 8MBs instead of 4MBs. ...What do I do?
MetalSparks 3 weeks ago
@MetalSparks then i don't really have an idea. You do use 1.0 USA Version of SM64?
Tomatobird8 3 weeks ago
How to expand the Rom?
Mariobowserful 1 month ago
@Mariobowserful drag your rom to expand.exe
Tomatobird8 1 month ago