The Music of Video Games [169] Star Ocean

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Uploaded by on Apr 14, 2008

Entry 169 in an on-going video series that offers a selection of musical tracks from various titles throughout gaming's history.

Star Ocean
スターオーシャン (jp)

Year: 1996
Platform: Super Famicom
Developer: Tri-Ace Inc.
Publisher: Enix Corporation
Video source: CrazyCooling

For more info on the game, follow these links:
http://www.mobygames.com/game/snes/star-ocean
http://www.gamefaqs.com/console/snes/home/588691.html
http://en.wikipedia.org/wiki/Star_Ocean_%28video_game%29

Watch this video with 44 KHz stereo sound:
http://ca.youtube.com/watch?v=h0dEIbD9OJ8&fmt=18
Using this link may affect video quality.

Music composed by Motoi Sakuraba.

Category:

Gaming

Tags:

License:

Standard YouTube License

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Top Comments

  • Can easily tell this is Motoi Sakuraba, sounds soo much like Golden Sun lol^^ Excellent soundtrack and stellar game too :)

  • Bah, another gem that never hit the US shores. I don't know what kind of logic Enix was using, but sheesh, it would've been nice to have played this back in the day.

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All Comments (35)

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  • Star Ocean on Super Famicom reminds me of Tales of Phantasia. ^_^

  • @Camwi They remade it for the PSP, called Star Ocean: First Departure. :D

  • @FlaringSoul

    It was made by the same guys behind that game.

  • @SirOracle80 roflllllll.

  • I wish I could've played this as a kid. SO2 was my introduction to the SO series.

  • @Camwi

    They didn't use logic. Just like Squaresoft. Nether company used logic at all for games like Final Fantasy II, Final Fantasy III, Final Fantasy V, Treasure of the Rudras, Romancing Saga's 1-3, Treasure Hunter G, Bahamut Lagoon, Dragon Quest V and VI, Secret of Mana 2, etc.

    They, like many Japanese, thought that Americans only cared about casual games and very little hardcore.

    But we eventually got the last laugh with translators and rom hacks. So their loss, our gain.

  • okay robert.

  • Many cartridges came with coprocessors.

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