Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

C&C3 Experiment of a Noob Episode 7 (part 1 of 2)

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
2,433
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 2, 2007

Another episode in the command and conquer franchise where a noob attempts certain tactics to beat his opponent online, with commentary

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (22)

Sign In or Sign Up now to post a comment!
  • blue tib is worth more funds than the green tib thats why its less common

  • they tele to the destination

  • the EMP is annoying... that's why i blow it up with a few rocket squads first thing!

  • lol 5:0´0 hahaha... sucker!

  • blue tiberuim gives you more reasources

  • hey im a big fan i just wanted to know a tip.what is the diffeence between green tib(Normal) and blue tib(????????)

  • how does it help can they outrun mamoth misles and rocket squads atacks? if so ill use it:P

  • gdi air assualts have upsides. stratofighter upgrade allows movement behind enemy lines. usually i go for the con yard and cranes with this but its a good way to knock out super weps with only 30seconds before firing.. way to piss the enemy off :)

  • Rushes take the strategy out of the game IMO. I always try to build infantry first so I'll have something to defend against early attackers mainly to protect my harvesters. First focus on resource and power demands then work on your offenses and defenses. My main tactic is to stay on the offensive. Turtles is just a slow way to die.

  • wonderd lol

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more