Zelda: The Minish Cap Corruption
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Uploader Comments (ScienceOfThePS3)
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This video is a response to Corruption: Zelda: A Link to the Past (gba)
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All Comments (19)
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0:32 moonwalkin' zelda
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8:09 out of smith's chimney, is pieces of paper. Evidence?
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dear god....hes so corrupted
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I love how Smith stops working, turns upside down, loses his head, then randomly turns into stone.
Then the spammage of stone + sword banging is epic.
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Zelda is Missingno
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1:22 it looks like a bowser thingy. =P
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is that his pangas doing the work
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1. Play a clean game and create 3 save states. One should be a scene where you have complete control over the character. Another should be during the intro scene, after the menu. The third should be during the menu, after the logo.
2. Perform the corruption, specify a range so that it doesn't do as much damage to graphics and music as it does to game code.
3. Test the corrupted game using the save states provided in the original game.
4. Create a setup where you can easily repeat steps 2 and 3.
mmmAH 2 years ago
Know any good data ranges to corrupt for GBA games?
ScienceOfThePS3 2 years ago
Not bad. lol @ smith going crazy in the first scene.
mmmAH 2 years ago
May favorite part was at 5:43 when Link rolls off the screen.
ScienceOfThePS3 2 years ago