Elder Scrolls IV: Black Marsh Trailer

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Uploaded by on Nov 29, 2011

Besides the contributions of the Black Marsh team as a whole, this trailer is the product of two people's labour: Xae, our head of sound and myself, Ibsen's Ghost, the leader of the Black Marsh project. Xae designed the logos and composed the wonderful music. If you wish to hear more, please go visit his youtube account here: http://www.youtube.com/user/Xaeaix and find anything beginning 'Black Marsh OST'. You will also find plenty more of his excellent work.

For this trailer, I gathered the footage, produced the concept, wrote the script, voice acted it (hopefully in convincing Argonian...I'm a little rusty), developed the animated intro sequence, assembled and then finally edited it. You can also find examples of my old voice acting work in my other videos.

Apologies for any weaknesses (quiet sound, lack of HD, pixellation as a result of compressing and the not-quite-correct aspect ratio etc.).

Please bear in mind that this is just a glimpse of the overall mod. Much has been created and, despite our miniscule team, we're still hopeful of a release some time in the near future.

For those that may struggle to make out some of the Argonian voice-over's lines, here they are:

"The Imperials see only dead marshes
Our Khajiit neighbours avoid our swamps
Leaving old beast races like the Lilmothiit
whilst Criminals, refugees and outcasts find solace with Sloads

The Dunmer of Stormhold shall be first to feel our wrath
The spectre of slavery hangs over the Northern Jungles
Disease shall find them
And a cure shall be sought
Old magics shall find new life
Ancient foes will be awakened
And the doors to the marsh shall open wide

Enter a pristine landscape undiminished by the known races
A land of constant threat and surprising beauty
A culture and a people untamed and turned loose
Enter Argonia and the Black Marshes...

The Marsh Elves could not hold the power of the Hist
The Daedra were a mere itch upon its flesh
The land seethes with life like an open wound
And knowing its arts will mean either death or afflicted life
For deep in its sunken heart
a new order rises from chaos
the roots of the world stretch out
the Hist will open its eye
and the Temples of Argonia will find their new champion."

A special thank you to our little team for all their hard work during their spare moments between work and private life. Please contact me if you wish to be a part. We are always in need of skilled and proficient modders.

You can always check up on our progress here: http://www.darkcreations.org/forums/forum/39-tes-iv-black-marsh/ or at our forums, currently on the 'Dark Creations' website.

This trailer was created using FRAPS, Adobe Premiere Pro, Adobe After Effects, Adobe Photoshop, Audacity, Handbrake (for the compression that made it a little pixellated)...and Oblivion of course!

I don't know what Xae used. Go ask him. A magic flute?

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Uploader Comments (IbsensGhostUK)

  • The voice acting sounds cool, although one thing I'd say is it seems to be clipping quite dramatically. You need a nice interface, decent quality condenser mic, pop shield and make sure you're recording to -6dB levels at most, then you avoid that distorted sound you get there (and a lot of the hiss too).

  • @sonicwingnut - Fair play. My audio technical skills aren't up to much...and it's not a great set-up I have at home.

  • @IbsensGhostUK - ....but thanks for the advice, nonetheless.

  • When is this mod coming out?

  • @JayNel100 - We had Easter tagged but I don't think we'll make that. Summer maybe.

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All Comments (75)

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  • at first i thought this was Spore

  • i think black marsh will be the setting of the next elder scrolls

  • @IbsensGhostUK Fair enough. Although, they're is a Black Marsh mod released for Skyrim already... Its got one city, not very developed but its doing well...

  • @IbsensGhostUK Has there been any betas?

  • @TheJAMBucket - I reckon we'll keep chugging along as we always do but it's always a case of recruiting committed modders. I reckon you're looking at something continually being in development for years to come with versions appearing from time to time. However, a full landmass is a lot more realistic and could appear within 2012. The rest all concerns how many quests we can do and how much we can finish off additional interiors and dungeons to fill up the rest of the worldspace.

  • omg! this looks brilliant, im most impressed with those snake things at 5:10

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