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Oblivion Mod: Otherworld Episode 1

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Uploaded by on Dec 8, 2008

Download:
http://www.tesnexus.com/downloads/file.php?id=29042


*A New Questline
*An Entirely populated and functioning world(DOES NOT TAKE PLACE IN CYRODIIL)
*New ruins and architecture
*MANY unique creatures, armors, weapons, and architecture, adding over 200 new meshes(From scratch. These are not retextures.)
*Many artifacts with scripted effect that you can use for various things
*Voice Acting, Music, and sound
*New spells, effects, and creatures with scripted abilities which provides a big change in combat system
*Uses alot of REAL historical and mythological lore in game
*LOD Textures and Meshes

This Expansion brings you to a world so different and so new, that you wont remember you are playing Oblivion


Adds a questline and large land based off of Celtic mythology lore and my own lore. This large land includes new creatures, new loot, new quests, and new ruins. This mod is for people who are sick of vanilla and mods that just change vanilla. Otherworld is a completely new place that you wont reconize!


You have heard about a druid, by name of Morfesa, he has once traveled with a legendary warrior named Lugh. He is giving you a chance to gather Lugh's treasure, but he doesn't tell you for what purpose... when you are finished, you are blindsided and teleported to a strange new world, with no one to talk to but an orc morfesa told you to look for.

You are told about a seige on the town and how the long dead Gorians are strangely coming back from the dead, and killing what are known as the Bloodroughs. A strange and poweful evil is behind all this, and you must figure out why and stop him at any cost, before your quest to get home.

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People & Blogs

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License:

Standard YouTube License

  • likes, 18 dislikes

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Uploader Comments (user22624)

  • How do I get to the otherworld place? Is there a quest or something I need to do?

  • @1Sination Quest starts automatically, just make sure you download the ESP, not just the esm.

    cells for cheaters:

    lwcrestwichint

    lwtemair

    lwotherworld1

  • December 12th is stop production, and we will release what we have for community download

  • hey i know a guy who could help this becoum a real expansion for all console sould i give him a call?

  • Doubtful that Bethesda and Zenimax would pick oblivion back up, but sure, if it's possible.

  • Bethesda probably could care less about Oblivion, sadly. Also the mod will be estimated 350MB. I'm working on it! Sorry there isn't an up-to-date release yet.

Top Comments

  • i played this mod, and let me tell you. i am not easily impressed, and only one word can describe this mod:

    im-press-ive!!!!!

  • looks low budget

see all

All Comments (152)

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  • My reaction @1:00

    "OMG He spelled "Roam" wrong, it's R O M E. Oh... wait..."

  • Honest truth: This doesn't look good. Nice try, though.

  • @user22624 Cheaters? You make it sound like an insult, use console users.

  • Too bad it is very lore unfreindly.

  • @1Sination to your question and for anyone wanting to find this place I was puzzled too took me awhile and I was doing the mod quest to rebuild kavatch (side note always look behind anvil where the church is to find the house for the flowers quest not directly west of anvil) anyway when you enter the dock from the city turn right and you'll find 7 bags and a portal to otherworld!

  • oblivion style games are so close to virual reality , i mean u can make reality urself and virtualy live it impressive it would be very nice to expand this knowledge into even beter games where the user could live any designed story he wants

  • I can't wait for the new Elder Scrolls!

  • @user22624 I did it but the quest don't come only some items that you can make another sigil stone or something !!!!

  • ******************************­***************

    **STOPPED UNTIL FURTHER NOTICE**

    ******************************­***************

    Recent tests involving the ESM/ESP have revealed that some people are encountering a problem where they have no land meshes and fall into the ocean upon leaving the city. I am aware of this, and currently looking for what the problem is, and I will fix it if possible.

    -Otherworld modder

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