I just wanted to post this playthrough (which you could use as a walkthrough if you really want to) to show people how the PS2 version of Tomb Raider Underworld is different from the other versions of the game. I've played the Xbox 360 version, by the way, and I've also played part of the PC version.
Sorry about the poor video quality. I taped off of my television with my digital camera because it's the only method I have available currently.
Yeah, the chamber from before and the tiny one here is the PS2's answer to the original game's huge chamber where you had to adjust the eitr levels to get around so that you could open up the hammer/shield on Thor and stop the eitr waterfall in front of the entrance to the Thor's Belt alcove. Kind of a crappy rendition of that epic room, but oh well. The rest of this game fails at impressing, so why not this part too?
5:26 - not really necessary to fight this thrall. You could run right past him and drop off the ledge; he can't follow you there anyway.
6:09 - really stupid that you get transported back to this room and have to redo the long run through this corridor.
6:38 - not a glitch; it freezes like that every time you come through the hallway, probably because it's loading up the chamber outside.
The Buzz Monkey Mindset: "Let's put in random, boring motorbike parts when we can't come up with any good puzzling or platforming." *sigh*
Yeah theres so much boring corridors they could have put SOMETHING there :(
Chrissers88 2 years ago