Crysis Rendering anomaly, artifact (4 hands, 4 pistols)

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Uploaded by on Nov 17, 2007

I see these strange rendering artifacts or anomalies in Crysis. I tried reinstalling drivers, reinstalling the game, changing video settings, but nothing has helped.
Config is Intel Core 2 Due E6600, Geforce 8800 Ultra with nVidia driver 169.09, 2GB RAM.
Please let me know if you have seen the 4hand-4pistol :-) syndrome and if you have a solution ...

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Uploader Comments (bsebesty)

  • Folks, I have the fix. I just restartde the game with a new profile and that solved it.

Top Comments

  • then it probably means your previous char was born with a genetic anomaly. my condolences. =(

  • MORTAL KOMBAT!

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All Comments (15)

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  • @XxiLLViLLAiNxX haha my thoughts exactly!

  • Not artifacts. Problem with game spawning 2 models clipped into each other.

  • That isn't a Artifact, it is a redering error in the overlay. try reinstalling the Drivers and Direct X

  • I got this today after exiting vehicle. At first i didnt noticed i noticed that recoil from single shot goes crazy then i noticed double hands

  • haha nice ^^ look on my vids if you have some time over :P Yesturday I inserted my new graphic card EVGA 250 GTS it was really tight in there but when I took the metal on the case and pushed it out the card fits xD haha have a great day!

  • What the hell!?!?!?!?!

  • funny, you know I'd love to have ONLY the second set of arms, because those are the real arms and not the ones you see in the game in front of you. Sometimes when you pull out your pistols, the arms that it shows you pull them out, but in reality (the shadow shows me) your arms according to everyone else come out like half a second later

    There was another game that made it so that what you see was what everyone else saw, it was helpful to see if your arms were going around a corner or not :D

  • new silly drivers for duel cards go back people

  • oh shit, Spidy mutation xD

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