Ogre3D rts control test 3

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Uploaded by on Oct 5, 2008

It's basically the same system in the outside with some crucial modifications in the inside, now it can handle multiple selection, I also added the Volume Selection from the tutorial and another model from NWN...
I think the model was at http://nwvault.ign.com

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Uploader Comments (HigherPixels)

  • Hey nice work pixel. Can i ask how you did the terrain marker effect?

    is it a custom shader of integrated in ogre ? thx

  • Hi,

    Maybe you are taking about the decal?. In the ogre3d wiki, the 6th Intermediate tutorial has an explanation of how to make a projective decal. I simply wrote a new class for that.

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  • Cool, don't you wanna give a link to the code ? ^_^

  • yes that's it :)

    I found it searching after asking you :p

    thx anyway and nice work again.

  • OMG fagfag soo cooolll!

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