This is a quick video of my 1st iPhone app running on my iPhone 3GS. I'm using OpenGl to render a 3D grid and using 2 of the 3 accelerometers to adjust the look-at position of the camera. The 2D comprises a dragable yellow square which updates the x and y values rendered using the Texture2D class.
Nothing much at the moment but hopefully it will develop into a fun 3D iPhone game ... I'll be keeping a blog of developments over on my website: http://www.sjwaller.com/projects?cat=iphone
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