Chasm: The Rift - Episode 4 (Part 4 of 4)

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Uploaded by on Aug 19, 2007

Chasm: The Rift is a first-person shooter released in 1997 by Action Forms and Wizardworks.

Although it has limitations as shown in it's level designs, it also has features other games haven't used yet or have yet to utilize.

Certain weapons can hack off an enemy's limbs, which is handy when the enemy in question has a ranged weapon. Each of the four bosses has a certain method of defeating, so simply shooting at them will not kill them.

This is the final level of the game! It's also short like E1M4 and E2M4 are. Not much to say there, except for the fact that the ending leaves much to be desired, and also the fact that Action Forms was planning to make a sequel, but didn't do so for some reason.

I put in the fade out effect myself. It is not done by the game. The game really doesn't proceed any further at this point, so the only thing to do is to exit the game, load a saved game, or start a new game.

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Entertainment

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  • Man this game rocked so much in its time!

    As i remember i played it when i was like 8 and it was the first game where the enemies had fell off their hands and head when shooting, this made the game so real!

    It had such cool monsters and weapons, it totally beated Quakes ass in its time!

    One of the best games ever!

  • Had it also, now it's gone, just like that.

    Miss it soooo much...

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  • @Lenin2304 Exactly ! And in both games you get inside of it...

  • My favorite game.. I really like the part that u go inside the boss and it's heart.. Also I like the ending massage.. By the way I still play this game on old pc 'win me' because it's dos game

  • Looks like Half-Life. I wonder Value got ideas from this game.

  • Finished this game today at last! Loved it since my first contact with the beta demo (somewhere in autumn '97), and now, after nearly 14 years, I kicked Time Judge's ass.

    Anyone remembers Vivisector: Beast Within? Play it for few minutes, and you'll notice some similarities between it and Chasm - most notably, the sounds and the dirty-rusty feeling of some of the places, and most importantly - odschool gamepla. Vivisector itself may be the rework of cancelled Duke Nukem Endangered Species... :)

  • Ah, so that's how it ended. Played it all those years ago and couldn't tell what to do at the end (I tried jumping in it but it didn't work). It was just too obscure and left a bad taste in my mouth.

  • I reckon the sequel would go something like this:

    The Solder appears in anouther Dimension, full of more Timestrikers. He kicks there ass and gets out.

  • @ImHellucard

    Well it wouldt if you play it for the first time if you dint knew where to be do get up!

    Also the games in 1997 and Quake like games actualy dint had cutscenes except maybe like other view and a text,nothing else and nobody had strong pc for playing movies on the pc and AF dint had money to make movie cutscenes with better 3D graphics!

  • @DwayneAPurple

    A powerfull mastermind with option of creating time portals!

  • @Lenin2304

    It was probavly inspired by that final boss or they had similar imagination like guys that worked on Quake and Quake 2 was released the same year as CTR...

  • It would've been nice if AF did a Sequel, like they did with Carnivores (Three Sequels! Yikes!), but too bad they never did.

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