Freeworlds:Tides of War - New Imperial Star Destroyer

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Uploaded by on May 16, 2009

Sovereign has been working overtime importing this ISD 130,000 polygon monster into Freeworlds: Tides of War. He's painstakingly gone over every surface to make sure that parts are shown as they should be. Here's a video of the fruits of his labour.

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Gaming

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Uploader Comments (Sirrush69)

  • what game is it

    It is free? where I can get it

  • The game is called Freelancer. You can get it off ebay or amazon for around $10 dollars US

  • nicely done, ripped the model from Star Wars Galaxies I see, can't wait to see it with the guns blazing.

    I hope you don't make those globes shield gens (a common mistake with Star Wars video games, especially flight sims)

  • @Perion Ya, still took over 40 hours to convert it to get it working into freelancer. As for the radar globes, no we won't :)

  • I like it.

    But I have the feeling that the TIE Fighter is too big.

  • Trust me, it's not. Freelancer has a very strange way of changing perspectives on proportions. You'll see around 2 min as I get closer to the model, the scale becomes more apparent. It's hard to see unless you're 1m away from the larger model.

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  • Somebody is a GREAT pilot.

  • @Sirrush69 its a mod wit freelancer you noob

  • I want freelancer just for this mod, what can you do in freelancer (and this mod) besides space battles? trading? mining? logistics stuff? thats what I do in eve online and I heard this was like a mini eve so I though I would check it out. And is there any singleplayer mods? (sometimes my internet and multiplayer in general can be mean to me...)

  • @Tankbuster1138 yeah that's where the misconception came from, however as the book quote I provided states, the two occurred simultaneously, the A-wings destroyed the globe as the shields were collapsing. Most games keep the shield globe thing only as a game mechanic, to make it possible that rebel players in fighters can get the thrill of taking on an entire Star Destroyer all by themselves. This is fine for single player, arcade games. Multiplayer sandbox however, not so much.

  • @Tankbuster1138 Star Wars: Complete Locations, which was made by DK publishing in concert with ILM clears this up. "At Endor, pounded mercilessly by the capital ships of the Rebel Alliance flotilla, the ship's shields -equivalent to the total power of a medium star- fail. At that moment, the Rebels are able to strafe the command tower - and with the Executor's navigation suite in ruins and defensive guns losing coordination, a careening A-wing destroys the bridge."

  • @Perion accually it hink the balls on the top are sheild generators because when the awings in episode 6 of star wars blow up one of the shperes on the executors bridge y does the guy say "sir we`ve lost our main bridge deflector sheild" ?

  • The scales poor...look at the TF when it flies under the destroyer

  • the truth is that this ultra hi-poly Star Destroyer looked much better than the low-poly new one, which has the details added by shaders instead.

  • @BizzLeVrai

    its a 2001/2002 game called Freelancer. But this is a mod for Freelancer, unfortunatelly its multi player only... how I wish they would re-do the entire X-WING / Tie Fighter games using this engine!

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