3D Modeling reel 2009

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Uploaded by on Jan 6, 2010

Here's me last demo reel for 2009.
I use Zbrush, Maya and Photoshop.
Dragon : I create a base mesh in Maya then sculpt in Zbrush. After that I do a lighting and rendering in Maya then paint it over in Photoshop.
Knight, Kitsune : Basiccly it the same work process but I bake a Normal map(using Xnormal) and then work in Maya for retopology. Most of texturing I paint in Photoshop but I baked a material from Zbrush to texture and use them as a base texture. This process save a lot of time and can help guiding when painting a texture.
Gnome, Mask guy and Ship : Modeling in Maya and Texturing in Photoshop
Cyclop : Modeling, Rendering, Lighting in Maya and Texturing and paint over in Photoshop.
Check my other work at www.zebracan.com

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Uploader Comments (ToykoF)

  • Hey very nice models man really are their any good books or websites you would recommend ?

  • @Twonzeey Thanks for your comment.

    For modeling book, I would recommend Zbrush by Scott Spencer.

    It is a good book for Zbrush learning.

    For the website, maybe cgsociety, try participate in any of theirs challenge.

    :)

  • Wow you should be a gaming designer

  • @FLYkargo Thanks!

    But after working in the game industry for a while, I think I will stick to the game art department.

    The designing part is totally different than what I do and what I can do.

    Cheers,

  • AWESOME! are these rigged ? for sale?

  • @comsii Thanks for your comment.

    I riged all the character but just for poseing only.

    Not good rigging enough for sell yet.

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All Comments (81)

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  • what do u do in zbrush and what to do u in maya?

  • I like the girl.

  • Do you do freelancing also ? I need 3d animation done for a fitness website.

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